As of now, the collective voice of the WoW gamers have claimed a victory against Blizzard-Activision’s notorious RealID plot. Although I do not play the game and consequently I could care less about the whole thing, such attempt made by an MMO industry leader shall remain in infamy forever as a dark antithesis of MMO genre itself.
I have found a comment by Jane, on Massively, over the issue that echos pretty much my stance. Read it here.
Never can I understand the mentality of punishing rule-abiding posters by exposing their real-life identity just to reduce the amount of spam and trolling on a large gaming forum. That aside, I am more alarmed at the fact that Blizzard, responsible for running the most populated MMORPG on the planet, is making a deliberate action like this. I was afraid that if Blizzard could get away with pulling bullcrap like this, other online game publishers would have funny ideas of staging a fad that is radically opposing to a more general trend of recent years, which is the rising awareness on restricting the flow of personal information over the Internet.
Things turns out to be better. GameFirst stood up and gave Blizzard a well-deserved slap in the face back. Then, of course, Blizzard’s bail. Although looking at the nonchalent tone of Blizzard’s announcement, without words of apology but actually stated the retraction is “as of now”, I have to agree with Jane doubting whether the dragon will stay dead.
Rumors say Blizzard wants to somehow link their Battle.Net usernames with Facebook. As of now, the validity of the rumor is not a concern of mine. But I think people should be reminded that MMORPG is fundamentally different from Facebook: the two entities are projected onto the two opposite of the Real/Virtual spectrum. Facebook serves its function by bridging and expanding real-life connections with other people. Individuals on Facebook interact similar to any real-life situations because everything ties back to one’s name and the network one belongs to. On the other hand, playing MMORPG, note the bolded letters, is about creating a character which the player role-plays in a programmed environment where the true variables are players themselves. In game, a player is not judged by his/her status in real-life society but purely by their ways and actions in game.
My religious belief aside, numerous arguments have been made against RealID on how potentially dangerous it can be when virtual vendetta is carried over to real-life. Although RealID doesn’t seem to be violating laws in most governments, I do wish to have the Big Brother keep an eye on any company that decides to release their customers’ real names in mass. I’d also like to suggest people who don’t feel violated by RealID to name their character and forum username to their real names, while those who wish to remain a sensible level of anonymity will remain unaffected.
If I have a Facebook page, you’ll never see it posted on this blog :p












