Company: Nitro+
Scenario: 虚淵玄 (Urobuchi Gen) (Puella Magi Madoka Magica, Saya no Uta, Fate/Zero)
Artwork: 中央東口 (Chuuou Higashiguchi) (Saya no Uta)
Publish Date: May 27, 2011
Price: 4,620 yen
Homepage: www.nitroplus.co.jp/game/kikokugai/
Hopefully by now everybody knows the name of Urobuchi Gen. His gain of fame after a certain plot twist in a certain magical girl anime is almost legendary, and then his popularity reached a new high for his other work, Fate/Zero became animated. As a fan of both anime and Saya no Uta, Kikokugai became a must-play for me. Yet due to I’m not good at handling old games, the thought of reading the visual novel made in 2003 always made me hesitate… Luckily, the Kikokugai received a remake in 2011 in wake Urobuchi’s (and Nitro+‘s) popularity.
Even though the remake is no longer R-18, this classic still retains the darkened attractiveness of a hard-boiled cyberpunk dystopian tale of revenge.
In a futuristic Shanghai where the rise of cybernetic technology has energized by local mafia, a man is set to avenge the rape and murder of his younger sister. There are five people on his list: his former comrades who gang raped the poor girl and then each received a cyborg doll with part of her conscious soul.
I’m not sure whether Urobuchi is fan of Masamune Shirow: the world setting of Kikokugai is practically a Chinese wuxia novel interpretation of Shirow’s Ghost in the Shell (which not surprisingly, another favorite of mine). Many of Kikokugai’s theme resonates with what made GiTS a contemporary classic–physical prowess of cyborg bodies and discussion of digitize human soul (or “ghost”).
Unlike Nitro+ and Urobuchi’s other works, Kikokugai is a rather short visual novel with no branching option and only one ending. I roughly spent only about 4 hours to finish reading it. Pretty early into the story the reader would notice its ending is blandly predictable–like a multiple choice question, instead of short answer question, where the reader is kept under constant plot progression until later into the story. Nonetheless, a predictable ending does not mean a predictable path, and this is where Urobuchi’s style cuts in. His text is balanced in terms of narration and dialog along with a near perfect pacing between tense and relaxed scenes, without forgetting to give enough background information regarding the world and characters.
Looking at the evolution of Chuuou’s artwork is interesting. Improvement was expected–and is apparent in the remake version– as eight years have past since the original version. Although the character design looks mostly the same, noticeable differences such as the size of character forehead can be seen. Of course, the remake version’s coloring, shading and other polish leaves no hints of the original age of this visual novel. Combined with the unusual choice of using 3D rendered still-scenery BG, the game’s mood is uniquely baked, which is quite fitting given the scifi (science fantasy) Shanghai as the stage.
Since I have not played the original Kikokugai, I don’t know about how much improvements were made in the remake version on terms of special effects and stuff. What I can testify is the new Kikokugai’s combat scenes left me thirsty for a full length animated movie. The wuxia elements are quite heavy during these scenes, so I’m not sure how a lack of textual commentary could be complimented. These dazzling SE combined with 15 BGM tracks and a full voice cast.. even though the game is a remake, 4600 yen price isn’t too much after all. /CM_mode_off
The interface, unlike the game’s graphics, are less clear whether it is advanced or retro. Most of the interface and all of the narration and dialog in game are vertical; it may be stylish, but I don’t know how it can be translate to English without breaking the atmosphere.
Raw Score Weighting
System: 5% of 7/10
Graphics: 20% of 9/10
Voice Acting: 12% of 8/10
Music & Animation: 13% of 8/10
Story: 50% of 8/10
Raw Score: 82/100
Enjoyment Bonus (Scale: F=0, D=1, C=2, B=3, A=4, S=5)
A => (100–82) * (4*0.1) = 7.2
Final Score:
82 + 7.2 = 89 / 100














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