龙年快乐!
I was wondering whether I came out of closet–of being a fanboy of ArenaNet. Looking back to my last Guild Wars post, the answer is yes. Oh and, in case you wonder, this post is about Guild Wars 2 release date! (True Story!)
We recently finished our first closed beta test, and we’re now ready to hold progressively larger events. In February we’ll invite select press to participate in beta testing, and in March and April we’ll aggressively ramp up the size of our beta test events so that many of you will have a chance to participate. And of course, this all leads to the release of Guild Wars 2 later this year.
Source: ArenaNet blog
Anyway, I’m pretty sure I won’t be part of the “select press” (read: various MMO news/review sites), so I’ll bet my luck on March and April of 2012… to say “bet my luck” is accurate since this is not an announcement of an open beta. It is cleared up in this thread on GW2 Guru forum by the developer guy who wrote the post: the term “open beta” is purposely avoid as currently ArenaNet are not arranging a play session open for “anybody on the interwebs”. The speculation seems to be that there will be preview weekends where the game opens up a selected area for a greater audience to participate.
This of course does not mean there will be no open beta (in its contemporary meaning) for GW2. It is possible the OB will come shortly before the game releases.
And for original Guild Wars, things have been fun. A recent update to Elementalist profession skills finally convince me to start playing it once again. The reason being my main character (albeit my only active character to play for the purpose of casually filling up Hall of Monuments), is indeed an Elementalist. For a long time in GW’s metagame, Ele’s role in parties (in difficult PvE areas) is not the DD/Spiker despite the original intent of the developers and the general perception of “mages” in RPG. This update made some remedy to that; by buffing Ele elite skills, ArenaNet gave Elementalists more options in building skill bars. Although it did not made Ele the new “OP class”, the update rejuvenated the game’s metagame–something the Elementalist profession really needed.
My last hiatus took place before some of other good changes in Guild Wars: team of 7 heroes, and Guild Wars Beyond’s Cantha installation: Winds of Change. From point of view of a GW lore fan, I feel WoC’s story has not been very interesting compare to the earlier chapters (War in Kryta and Hearts of the North). ANet seems to have shift their focus to GW2 to the point that WoC story has not concluded for months… something I hope will change along the recent frequent skill updates.
Despite the definite areas of potential improvement, Guild Wars being the source of its sequel’s hype is entirely justified. The game is unique and a classic in many aspects within the online/MMO/RPG industry. I highly recommend full purchase ($30+$20 USD for the Trilogy and Eye of the North expansion) of this game for anyone who don’t hate role-playing games.














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